The
Insight Design
Regulations
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Design Regulations
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19:47-1.2 Permissible
wagers
(a) The following shall
constitute the permissible
wagers at the games of
craps and mini-craps:
1. "Pass Bet"
is a wager placed on the
Pass Line of the layout
immediately prior to the
come out roll.
i. The Pass Bet shall
win if, on the come out
roll:
(1) A total of 7 or 11
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
that total is again thrown
before a 7 appears.
ii. The Pass Bet shall
lose if, on the come out
roll:
(1) A total of 2, 3, or
12 is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
a 7 subsequently appears
before that total is again
thrown.
2. "Don't Pass Bet"
is a wager placed on the
Don't Pass Line of the
layout immediately prior
to the come out roll.
i. The Don't Pass Bet
shall win if, on the come
out roll:
(1) A total of 2 or 3
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
a 7 subsequently appears
before that total is again
thrown.
ii. The Don't Pass Bet
shall lose if, on the
come out roll:
(1) A total of 7 or 11
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
that total is again thrown
before a 7 appears.
iii. The Don't Pass Bet
shall be void if, on the
come out roll, a total
of 12 is thrown.
3. "Come Bet"
is a wager placed on the
Come Line of the layout
at any time after the
come out roll.
i. The Come Bet shall
win if, on the roll immediately
following placement of
such bet:
(1) A total of 7 or 11
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
that total is again thrown
before a 7 appears.
ii. The Come Bet shall
lose if, on the roll immediately
following placement of
such bet:
(1) A total of 2, 3, or
12 is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
a 7 subsequently appears
before that total is again
thrown.
4. "Don't Come Bet"
is a wager placed on the
Don't Come area of the
layout at any time after
the come out roll.
i. The Don't Come Bet
shall win if, on the roll
immediately following
placement of such bet:
(1) A total of 2 or 3
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
a 7 subsequently appears
before that total is again
thrown.
ii. The Don't Come Bet
shall lose if, on the
roll immediately following
placement of such bet:
(1) A total of 7 or 11
is thrown; or
(2) A total of 4, 5, 6,
8, 9 or 10 is thrown and
that total is again thrown
before a 7 appears.
iii. The Don't Come Bet
shall be void if, on the
roll immediately following
placement of such bet,
a total of 12 thrown.
5. "Place Bet to
Win" is a wager that
may be made at any time
on any of the numbers
4, 5, 6, 8, 9 or 10 which
shall win if the number
on which the wager was
placed is thrown before
a 7 and shall lose if
a 7 is thrown before such
number. All place bets
shall be inactive on any
come out roll unless called
"on" by the
player and confirmed by
the dealer through placement
of an "on" marker
button on top of such
player's wager.
6. A "Place Bet to
Lose" is a wager
that may be made at any
time against any of the
numbers 4, 5, 6, 8, 9
or 10 which shall win
if a 7 is thrown before
the particular number
against which the wager
is placed and shall lose
if the particular number
against which the wager
is placed is thrown before
a 7 appears.
7. "Four the Hardway"
is a wager, that may be
made at any time, which
shall win if a total of
4 is thrown the hardway
(that is, with 2 appearing
on each die) before 4
is thrown in any other
way and before a 7 is
thrown.
8. "Six the Hardway"
is a wager, that may be
made at any time, which
shall win if a total of
6 is thrown the hardway
(that is, with 3 appearing
on each die) before 6
is thrown in any other
way and before a 7 is
thrown.
9. "Eight the Hardway"
is a wager, that may be
made at any time, which
shall win if a total of
8 is thrown the hardway
(that is, with 4 appearing
on each die) before 8
is thrown in any other
way and before a 7 is
thrown.
10. "Ten the Hardway"
is a wager, that may be
made at any time, which
shall win if a total of
10 is thrown the hardway
(that is, with 5 appearing
on each die) before 10
is thrown in any other
way and before a 7 is
thrown.
11. "Field Bet"
is a one roll wager that
may be made at any time
which shall win if any
one of the totals 2, 3,
4, 9, 10, 11 or 12 is
thrown on the roll immediately
following placement of
such bet and shall lose
if a total of 5, 6, 7
or 8 is thrown on such
roll.
12. "Any Seven"
is a one roll wager that
may be made at any time
which shall win if a total
of 7 is thrown on the
roll immediately following
placement of such bet
and shall lose if any
other total is thrown.
13. "Any Craps"
is a one roll wager that
may be made at any time
which shall win if a total
of 2, 3 or 12 is thrown
on the roll immediately
following placement of
such bet and shall lose
if any other total is
thrown.
14. "Craps Two"
is a one roll wager that
may be made at any time
which shall win if a total
of 2 is thrown on the
roll immediately following
placement of such bet
and shall lose if any
other total is thrown.
15. "Craps Three"
is a one roll wager that
may be made at any time
which shall win if a total
of 3 is thrown on the
roll immediately following
placement of such bet
and shall lose if any
other total is thrown.
16. "Craps Twelve"
is a one roll wager that
may be made at any time
which shall win if a total
of 12 is thrown on the
roll immediately following
placement of such bet
and shall lose if any
other total is thrown.
17. "11 in One Roll"
is a one roll wager that
may be made at any time
which shall win if a total
of 11 is thrown on the
next roll and shall lose
if any other total is
thrown.
18. "Craps-Eleven
or C and E" is a
one roll wager that may
be made at any time which
shall win, as provided
at N.J.A.C. 19:47-1.4(d),
if either a craps (2,
3 or 12) or 11 is rolled
immediately following
placement of such bet
and shall lose if any
other total is thrown.
19. "Horn Bet"
is a one roll wager that
may be made at any time
which shall win if any
one of the totals 2, 3,
11 or 12 is thrown on
the roll immediately following
placement of such bet
and shall lose if any
other total is thrown.
20. "Horn High Bet"
is a wager that may be
made at any time which
shall win if any one of
the totals 2, 3, 11 or
12 is thrown on the roll
immediately following
placement of such bet
and shall lose if any
other total is thrown.
A Horn High Bet shall
be placed in units of
five with four units wagered
as a Horn Bet and an additional
unit wagered on one of
the totals 2, 3, 11 or
12. A casino licensee
that does not have a designated
area on its layouts for
the acceptance of a Horn
High Bet shall break down
the wager into two separate
wagers on the "Horn"
and one of the totals
2, 3, 11 or 12.
21. "Whirl Bet"
is a one roll wager that
may be made at any time,
consisting of a Horn Bet
and the Any Seven wager.
A Whirl Bet shall be placed
in units of five, with
four units wagered on
2, 3, 11 and 12 and the
fifth unit wagered as
an Any Seven wager. A
casino licensee shall
break down a Whirl wager
into two separate wagers
on the Horn Bet and the
Any Seven wager.
22. "Four The Hardway
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
4 is thrown the hardway
(that is, with 2 appearing
on each die) on the roll
immediately following
placement of such bet
and shall lose if any
other combination is thrown.
23. "Six The Hardway
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
6 is thrown the hardway
(that is, with 3 appearing
on each die) on the roll
immediately following
placement of such bet
and shall lose if any
other combination is thrown.
24. "Eight The Hardway
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
8 is thrown the hardway
(that is, with 4 appearing
on each die) on the roll
immediately following
placement of such bet
and shall lose if any
other combination is thrown.
25. "Ten The Hardway
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
10 is thrown the hardway
(that is, with 5 appearing
on each die) on the roll
immediately following
placement of such bet
and shall lose if any
other combination is thrown.
26. "One-Three (Ace-Trey)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
4 is thrown with a 1 appearing
on one die and a 3 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
27. "One-Four (Ace-Four)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
5 is thrown with a 1 appearing
on one die and a 4 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
28. "Two-Three (Deuce-Trey)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
5 is thrown with a 2 appearing
on one die and a 3 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
29. "One-Five (Ace-Five)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
6 is thrown with a 1 appearing
on one die and a 5 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
30. "Two-Four (Deuce-Four)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
6 is thrown with a 2 appearing
on one die and a 4 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
31. "One-Six (Ace-Six)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
7 is thrown with a 1 appearing
on one die and a 6 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
32. "Two-Five (Deuce-Five)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
7 is thrown with a 2 appearing
on one die and a 5 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
33. "Three-Four (Trey-Four)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
7 is thrown with a 3 appearing
on one die and a 4 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
34. "Two-Six (Deuce-Six)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
8 is thrown with a 2 appearing
on one die and a 6 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
35. "Three-Five (Trey-Five)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
8 is thrown with a 3 appearing
on one die and a 5 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
36. "Three-Six (Trey-Six)
on the Hop" is a
one roll wager that may
be made at any time, which
shall win if a total of
9 is thrown with a 3 appearing
on one die and a 6 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
37. "Four-Five on
the Hop" is a one
roll wager that may be
made at any time, which
shall win if a total of
9 is thrown with a 4 appearing
on one die and a 5 appearing
on the other die on the
roll immediately following
placement of such bet
and shall lose if any
other combination is thrown.
38. "Four-Six on
the Hop" is a one
roll wager that may be
made at any time, which
shall win if a total of
10 is thrown with a 4
appearing on one die and
a 6 appearing on the other
die on the roll immediately
following placement of
such bet and shall lose
if any other combination
is thrown.
(b) Only the wagers listed
in subsection (a) above
shall be permissible at
the games of craps and
mini-craps.
19:47-1.4 Payout odds
(a) All odds stated
on any layout or in any
brochure or other publication
distributed by a casino
licensee shall be stated
through use of the word
"to" and no
odds shall be stated through
use of the word "for".
(b) No casino licensee
or any employee or agent
thereof shall pay off
winning wagers at the
game of craps or mini-craps
at less than the odds
listed below. A casino
licensee may pay off winning
wagers at higher odds
than those listed below,
provided that such odds
are uniform within the
casino and the casino
simulcasting facility.
WAGER PAYOUT ODDS
Pass Bet 1 to 1
Don't Pass Bet 1 to 1
Come Bet 1 to 1
Don't Come Bet 1 to 1
Place Bet 4 to Win 9 to
5
Place Bet 5 to Win 7 to
5
Place Bet 6 to Win 7 to
6
Place Bet 8 to Win 7 to
6
Place Bet 9 to Win 7 to
5
Place Bet 10 to Win 9
to 5
Place Bet 4 to Lose 5
to 11
Place Bet 5 to Lose 5
to 8
Place Bet 6 to Lose 4
to 5
Place Bet 8 to Lose 4
to 5
Place Bet 9 to Lose 5
to 8
Place Bet 10 to Lose 5
to 11
Four the Hardway 7 to
1
Six the Hardway 9 to 1
Eight the Hardway 9 to
1
Ten the Hardway 7 to 1
Field Bet 1 to 1 on 3,
4,
9, 10, 11
2 to 1 on 2
2 to 1 on 12
Any Seven 4 to 1
Any Craps 7 to 1
Craps 2 30 to 1
Craps 3 15 to 1
Craps 12 30 to 1
11 in one roll 15 to 1
Four the Hardway on the
Hop 30 to 1
Six the Hardway on the
Hop 30 to 1
Eight the Hardway on the
Hop 30 to 1
Ten the Hardway on the
Hop 30 to 1
One-Three (Ace-Trey)
on the Hop 15 to 1
One-Four (Ace-Four)
on the Hop 15 to 1
One-Five (Ace-Five)
on the Hop 15 to 1
One-Six (Ace-Six)
on the Hop 15 to 1
Two-Three (Deuce-Trey)
on the Hop 15 to 1
Two-Four (Deuce-Four)
on the Hop 15 to 1
Two-Five (Deuce-Five)
on the Hop 15 to 1
Two-Six (Deuce-Six)
on the Hop 15 to 1
Three-Four (Trey-Four)
on the Hop 15 to 1
Three-Five (Trey-Five)
on the Hop 15 to 1
Three-Six (Trey-Six)
on the Hop 15 to 1
Four-Five on the Hop 15
to 1
Four-Six on the Hop 15
to 1
(c) A Horn Bet and Horn
High Bet shall be paid
as if they were four separate
wagers on 2, 3, 11 and
12.
(d) A Craps-Eleven or
C and E Bet shall be paid
as if one half of the
wagered amount had been
placed on "Any Craps"
and one half on "Eleven",
and shall be paid as if
two separate wagers were
made for the one roll.
(e) No casino licensee
or his employees shall
accept any wager that
because of the amount
thereof cannot be paid
at the odds permitted
by (b), (c) or (d) above.
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